User Experience of Augmented Reality Glasses-based Tele-Exercise in Elderly Women.

IF 2.3 Q3 MEDICAL INFORMATICS
Inhwa Yoo, Hyoun-Joong Kong, Hyunjin Joo, Yeonjin Choi, Suk Wha Kim, Kyu Eun Lee, Jeeyoung Hong
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引用次数: 1

Abstract

Objectives: The purpose of this study was to identify any difference in user experience between tablet- and augmented reality (AR) glasses-based tele-exercise programs in elderly women.

Methods: Participants in the AR group (n = 14) connected Nreal glasses with smartphones to display a pre-recorded exercise program, while each member of the tablet group (n = 13) participated in the same exercise program using an all-in-one personal computer. The program included sitting or standing on a chair, bare-handed calisthenics, and muscle strengthening using an elastic band. The exercise movements were presented first for the upper and then the lower extremities, and the total exercise time was 40 minutes (5 minutes of warm-up exercises, 30 minutes of main exercises, and 5 minutes of cool-down exercises). To evaluate the user experience, a questionnaire consisting of a 7-point Likert scale was used as a measurement tool. In addition, the Wilcoxon rank-sum test was used to assess differences between the two groups.

Results: Of the six user experience scales, attractiveness (p = 0.114), stimulation (p = 0.534), and novelty (p = 0.916) did not differ significantly between the groups. However, efficiency (p = 0.006), perspicuity (p = 0.008), and dependability (p = 0.049) did vary significantly between groups.

Conclusions: When developing an AR glasses-based exercise program for the elderly, the efficiency, clarity, and stability of the program must be considered to meet the participants' needs.

Abstract Image

基于增强现实眼镜的老年女性远程运动的用户体验
目的:本研究的目的是确定老年妇女平板电脑和增强现实(AR)眼镜远程锻炼项目之间的用户体验差异。方法:AR组(n = 14)的参与者将Nreal眼镜与智能手机连接,显示预先录制的锻炼计划,而平板组(n = 13)的每个成员使用一体机个人电脑参与相同的锻炼计划。该项目包括坐在或站在椅子上,徒手健美操和使用橡皮筋加强肌肉。运动动作先上肢后下肢,总运动时间为40分钟(热身运动5分钟,主要运动30分钟,冷却运动5分钟)。为了评估用户体验,我们使用了一份由7分李克特量表组成的问卷作为测量工具。此外,采用Wilcoxon秩和检验来评估两组之间的差异。结果:在六个用户体验量表中,吸引力(p = 0.114)、刺激(p = 0.534)和新奇(p = 0.916)在组间无显著差异。然而,效率(p = 0.006)、清晰度(p = 0.008)和可靠性(p = 0.049)在两组之间存在显著差异。结论:在制定基于AR眼镜的老年人运动计划时,必须考虑计划的效率、清晰度和稳定性,以满足参与者的需求。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Healthcare Informatics Research
Healthcare Informatics Research MEDICAL INFORMATICS-
CiteScore
4.90
自引率
6.90%
发文量
44
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