Learning Curves in Directed Self-Regulated Virtual Reality Training of Mastoidectomy and the Role of Repetition and Motivation.

IF 1 4区 医学 Q3 OTORHINOLARYNGOLOGY
Hagar Al Fartoussi, Mads Sølvsten Sørensen, Steven Arild Wuyts Andersen
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引用次数: 0

Abstract

Background: Mastoidectomy is a complex procedure which can be trained on human cadaveric temporal bones or simulation models. The number of repetitions offered in most training curricula is considerably less than what is normally required for motor skills acquisition in crafts or sports. Directed, self-regulated virtual reality simulation training may provide unlimited repetitions but the effect on learning of extended but unsupervised training is unknown. This study recorded extended learning curves of novices in virtual reality simulation mastoidectomy training.

Methods: Six medical students used the visible ear temporal bone simulator at home for 100 repetitions. Virtual temporal bones were later assessed by 2 blinded experts on a 26-point modified Welling Scale.

Results: Four participants completed 100 procedures each and 2 participants completed 50 procedures. Learning curves and plots of time demonstrated great variation: one participant improved gradually during the first 50 procedures and sustained a high performance; another participant achieved only 16 points after 50 procedures; a third participant demonstrated mediocre performances between 10 and 15 points but only used about 5 minutes per procedure. The remaining 3 participants achieved high but fluctuating scores with very limited time use per procedure. Their score per time exceeds the performance of experienced otosurgeons and suggests the use of save/restore gaming strategies to inflate their performance.

Conclusion: Deliberate learners may reach proficiency in virtual reality simulation of mastoidectomy after 50 repetitions. However, even 100 repetitions cannot guarantee proficiency if motivation fails. Creative "gaming" behavior must be considered and opposed by motivation, supervision, testing, and certification.

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乳突切除术中定向自我调节虚拟现实训练的学习曲线及重复和动机的作用。
背景:乳突切除术是一项复杂的手术,可以在人尸体颞骨或模拟模型上进行训练。大多数训练课程中提供的重复次数远远少于通常在工艺或运动中获得运动技能所需的次数。定向的、自我调节的虚拟现实模拟训练可以提供无限的重复,但扩展的、无监督的训练对学习的影响是未知的。本研究记录了新手在虚拟现实模拟乳突切除术训练中的扩展学习曲线。方法:6名医学生使用家用可视耳颞骨模拟器进行100次重复。虚拟颞骨随后由2名盲法专家以26分修正韦林量表进行评估。结果:4例患者完成100例手术,2例患者完成50例手术。学习曲线和时间图表现出很大的差异:一位参与者在前50个过程中逐渐提高并保持了较高的表现;另一名参与者在50次手术后只得到16分;第三个参与者表现平平,在10到15分之间,但每个过程只花了大约5分钟。其余3名参与者获得了很高但波动的分数,每个程序的使用时间非常有限。他们每次的得分都超过了经验丰富的耳科医生,并建议使用保存/恢复游戏策略来提高他们的表现。结论:经过50次重复练习,学习者可以熟练掌握乳突切除术的虚拟现实模拟。然而,如果动机失败,即使重复100次也不能保证熟练。创造性的“游戏”行为必须通过动机、监督、测试和认证来考虑和反对。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
CiteScore
1.80
自引率
0.00%
发文量
94
审稿时长
6-12 weeks
期刊介绍: The Journal of International Advanced Otology (IAO – Citation Abbreviation: J Int Adv Otol) is an open access double-blind peer-reviewed, international publication. The Journal of International Advanced Otology is fully sponsored and owned by the European Academy of Otology and Neurotology and the Politzer Society. The Journal of International Advanced Otology is published 3 times per year on April, August, December and its publication language is English. The scope of the Journal is limited with otology, neurotology, audiology (excluding linguistics) and skull base medicine. The Journal of International Advanced Otology aims to publish manuscripts at the highest clinical and scientific level. IAO publishes original articles in the form of clinical and basic research, review articles, short reports and a limited number of case reports. Controversial patient discussions, communications on emerging technology, and historical issues will also be considered for publication.
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