Visibility Computation on Reconfigurable Meshes

Kikuo Fujimura
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引用次数: 3

Abstract

Visibility problems are investigated using reconfigurable meshes. A number of algorithms are proposed on the architecture for visibility computation in two and three dimensions. We show that visibility of a total ofndisjoint edges in the plane can be computed inO(1) time on ann×nmesh. The result is optimal in the word model of VLSI. For the case that the edges are not disjoint, the problem is shown to be solvable inO(1) time by using a mesh of slightly larger size or in slightly more time on ann×nmesh. We also present hidden-line and surface elimination algorithms that run on ann×n×nmesh for a set of disjoint triangles in 3-space containing a total ofnvertices inO(1) time andO(k) time, respectively, where 0 ≤k<nis an output-dependent parameter.

可重构网格的可见性计算
使用可重构网格研究可见性问题。在二维和三维可见性计算的体系结构上提出了许多算法。我们证明了平面上所有不相交边的可见性可以在ann×nmesh上计算到inO(1)时间。在超大规模集成电路的世界模型中,其结果是最优的。对于边不相交的情况,通过在ann×nmesh上使用稍大的网格或稍长的时间,可以在(1)时间内解决问题。我们还提出了隐线和表面消除算法,这些算法在ann×n×nmesh上运行,用于3-空间中的一组不相交三角形,它们分别包含inO(1)时间和do (k)时间的总逆顶点,其中0≤k<是与输出相关的参数。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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