Multiresolution surface blending for detail reconstruction

Hono Salval, Andy Keane, David Toal
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引用次数: 1

Abstract

While performing mechanical reverse engineering, 3D reconstruction processes often encounter difficulties capturing small, highly localized surface information. This can be the case if a physical part is 3D scanned for life-cycle management or robust design purposes, with interest in corroded areas or scratched coatings. The limitation partly is due to insufficient automated frameworks for handling – localized – surface information during the reverse engineering pipeline. We have developed a tool for blending surface patches with arbitrary irregularities, into a base body that can resemble a CAD design. The resulting routine preserves the shape of the transferred features and relies on the user only to set some positional references and parameter adjustments for partitioning the surface features.

Abstract Image

用于细节重建的多分辨率表面混合
在进行机械逆向工程时,3D重建过程经常遇到捕获小的、高度局部化的表面信息的困难。如果对物理部件进行3D扫描以进行生命周期管理或稳健设计,并对腐蚀区域或划伤涂层感兴趣,则可能出现这种情况。这种限制部分是由于在逆向工程管道中处理局部表面信息的自动化框架不足。我们已经开发了一种工具,可以将任意不规则的表面斑块混合到一个类似CAD设计的基体中。生成的例程保留了转移特征的形状,并且只依赖于用户设置一些位置参考和参数调整来划分表面特征。
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