Polygonal approximation by the minimax method

Yoshisuke Kurozumi, Wayne A Davis
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引用次数: 0

Abstract

This paper is concerned with the problem of approximating digitized pictures by polygons. The digitized picture is represented by a two-dimensional array of points, and its is desired to convert the given array into a set of polygons, such that each polygon has the least number of sides and the error between the initial points and the approximated lines is less than a given constant (E). There are many other solutions to this problem, but to evaluate the error, they use either the least-squares method or the cone intersection method. In this paper, it is shown that the minimax approximation that minimizes the maximum distance between the given points and the approximated line is the best approximation for the problem. A method is presented for obtaining the minimax approximated lines from the given N points in time proportional to N ∗ log N. From the obtained lines a polygon is then found using another algorithm. The polygon satisfies the condition that the number of sides is minimum and the maximum distance between the given points and the sides is less than the given E.

多边形近似的极大极小法
本文研究了用多边形逼近数字化图像的问题。数字化图像由二维点数组表示,希望将给定数组转换为一组多边形,使每个多边形具有最少的边数,并且初始点与近似直线之间的误差小于给定常数(E)。对于该问题还有许多其他解决方案,但为了评估误差,他们使用最小二乘法或圆锥相交法。本文证明了使给定点与逼近线之间的最大距离最小的极大极小逼近是该问题的最佳逼近。本文提出了一种从给定的N个点在时间上与N * log N成比例地得到极大极小逼近直线的方法,然后用另一种算法从得到的直线中找到一个多边形。多边形满足边数最小且给定点与边之间的最大距离小于给定E的条件。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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