Interacting with danger in an immersive environment: issues on cognitive load and risk perception

V. Jorge, Wilson J. Sarmiento, Anderson Maciel, L. Nedel, C. Collazos, F. Faria, Jackson Oliveira
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引用次数: 15

Abstract

Any human-computer interface imposes a certain level of cognitive load to the user task. Analogously, the task itself also imposes different levels of cognitive load. It is common sense in 3D user interfaces research that a higher number of degrees of freedom increases the interface cognitive load. If the cognitive load is significant, it might compromise the user performance and undermine the evaluation of user skills in a virtual environment. In this paper, we propose an assessment of two immersive VR interfaces with varying degrees of freedom in two VR tasks: risk perception and basic object selection. We examine the effectiveness of both interfaces in these two different tasks. Results show that the number of degrees of freedom does not significantly affect a basic selection task, but it affects risk perception task in an unexpected way.
在沉浸式环境中与危险互动:关于认知负荷和风险感知的问题
任何人机界面都会对用户任务施加一定程度的认知负荷。类似地,任务本身也会施加不同程度的认知负荷。在三维用户界面研究中,自由度越大,界面的认知负荷越大,这是一个常识。如果认知负荷很大,它可能会影响用户的表现,并破坏用户在虚拟环境中的技能评估。在本文中,我们提出了两个不同自由度的沉浸式VR界面在两个VR任务:风险感知和基本对象选择的评估。我们将检查这两个接口在这两个不同任务中的有效性。结果表明,自由度数对基本选择任务的影响不显著,但对风险感知任务的影响出乎意料。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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