Time-decoupled parallel SystemC simulation

Jan Weinstock, Christoph Schumacher, R. Leupers, G. Ascheid, L. Tosoratto
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引用次数: 29

Abstract

With increasing system size and complexity, designers of embedded systems face the challenge of efficiently simulating these systems in order to enable target specific software development and design space exploration as early as possible. Today's multicore workstations offer enormous computational power, but traditional simulation engines like the OSCI SystemC kernel only operate on a single thread, thereby leaving a lot of computational potential unused. Most modern embedded system designs include multiple processors. This work proposes SCope, a SystemC kernel that aims at exploiting the inherent parallelism of such systems by simulating the processors on different threads. A lookahead mechanism is employed to reduce the required synchronization between the simulation threads, thereby further increasing simulation speed. The virtual prototype of the European FP7 project EURETILE system simulator is used as demonstrator for the proposed work, showing a speedup of 4.01× on a four core host system compared to sequential simulation.
时间解耦并行系统仿真
随着系统规模和复杂性的增加,嵌入式系统的设计者面临着高效模拟这些系统的挑战,以便尽早实现目标特定的软件开发和设计空间探索。今天的多核工作站提供了巨大的计算能力,但是像OSCI SystemC内核这样的传统模拟引擎只在单个线程上运行,因此留下了大量未使用的计算潜力。大多数现代嵌入式系统设计包括多个处理器。这项工作提出了SCope,一个SystemC内核,旨在通过模拟不同线程上的处理器来利用这些系统的固有并行性。采用向前看机制减少仿真线程之间所需的同步,从而进一步提高仿真速度。欧洲FP7项目eutile系统模拟器的虚拟样机被用作所提出工作的演示,与顺序仿真相比,在四核主机系统上显示了4.01 x的加速。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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