Exploring multiplier architecture and layout for low power

P. Meier, Rob A. Rutenbar, L. R. Carley
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引用次数: 72

Abstract

Multiplication represents a fundamental building block in all DSP tasks. Due to the large latency inherent in multiplication, schemes have been devised to minimize the delay. Two methods are common in current implementations: regular arrays and Wallace trees. Previous gate-level analyses have suggested that not only are Wallace trees faster than array schemes, they also consume much less power. However these analyses did not take wiring into account, resulting in optimistic timing and power estimates. We develop a simplified comparative layout methodology to analyze the effect of physical layout on these designs. Results for short bit-width (8, 16, 24 bit) DSP multipliers show that while wiring has a major impact on signal delay and power, Wallace trees still show roughly a 10% power advantage over array-based designs.
探索低功耗乘法器架构和布局
乘法代表了所有DSP任务的基本构建块。由于乘法固有的大延迟,已经设计了最小化延迟的方案。在当前的实现中有两种常见的方法:常规数组和Wallace树。先前的门级分析表明,华莱士树不仅比阵列方案快,而且消耗的能量也少得多。然而,这些分析没有考虑到布线,导致了乐观的时间和功率估计。我们开发了一种简化的比较布局方法来分析物理布局对这些设计的影响。短位宽(8,16,24位)DSP乘法器的结果表明,虽然布线对信号延迟和功率有重大影响,但华莱士树仍然比基于阵列的设计显示出大约10%的功率优势。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
CiteScore
3.80
自引率
0.00%
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