{"title":"Unrestricted information acquisition","authors":"Tommaso Denti","doi":"10.3982/te4541","DOIUrl":null,"url":null,"abstract":"In many strategic environments, information acquisition is a central component of the game that is played. Being uncertain about a payoff‐relevant state, a player in a game has a twofold incentive to acquire information: learning the state and learning what others know. We develop a model of information acquisition in games that accounts for players' incentive to learn what others know. In applications to rational inattention and global games, we prove the power of this incentive. When information acquisition is “independent,” that is, players can acquire information only about the state, severe coordination problems emerge among rationally inattentive players. When information acquisition is “unrestricted,” that is, players can acquire information about the state and each other's information in a flexible way, we show that rational inattention admits a sharp logit characterization and we provide a new rationale for selecting risk dominant equilibria in coordination games.","PeriodicalId":46923,"journal":{"name":"Theoretical Economics","volume":"12 1","pages":""},"PeriodicalIF":1.2000,"publicationDate":"2023-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"21","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Theoretical Economics","FirstCategoryId":"96","ListUrlMain":"https://doi.org/10.3982/te4541","RegionNum":3,"RegionCategory":"经济学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"ECONOMICS","Score":null,"Total":0}
引用次数: 21
Abstract
In many strategic environments, information acquisition is a central component of the game that is played. Being uncertain about a payoff‐relevant state, a player in a game has a twofold incentive to acquire information: learning the state and learning what others know. We develop a model of information acquisition in games that accounts for players' incentive to learn what others know. In applications to rational inattention and global games, we prove the power of this incentive. When information acquisition is “independent,” that is, players can acquire information only about the state, severe coordination problems emerge among rationally inattentive players. When information acquisition is “unrestricted,” that is, players can acquire information about the state and each other's information in a flexible way, we show that rational inattention admits a sharp logit characterization and we provide a new rationale for selecting risk dominant equilibria in coordination games.
期刊介绍:
Theoretical Economics publishes leading research in economic theory. It is published by the Econometric Society three times a year, in January, May, and September. All content is freely available. It is included in the Social Sciences Citation Index