Enclosure Sphere Based Cell Visibility for Virtual Endoscopy

Jianfei Liu, Xiaopeng Zhang
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Abstract

Virtual Endoscopy is an interactive exploration inside human organs to detect polyps by combining medical imaging and computer graphics technologies. In order to realize rendering acceleration, we present a novel two-steps visibility algorithm, Enclosure Sphere Based Cell Visibility (ESBCV), which performs visibility computation between cells assisted by Z-buffer in preprocessing and eye-to-cell visibility through a simple numerical calculation of the intersection of a circle with the rendered image in navigation. Experimental results demonstrated virtual navigation with high image quality and interactive rendering speed. CR
基于封闭球的虚拟内窥镜细胞可见性
虚拟内窥镜是结合医学成像技术和计算机图形学技术,对人体器官内部进行的一种交互式探索,以检测息肉。为了实现渲染加速,我们提出了一种新的两步可见性算法——基于Enclosure Sphere的Cell visibility (ESBCV),该算法在预处理时使用Z-buffer辅助进行Cell之间的可见性计算,在导航时通过简单的圆与渲染图像相交的数值计算进行眼对Cell的可见性计算。实验结果表明,虚拟导航具有较高的图像质量和交互渲染速度。CR
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