A study of user behavior in an immersive virtual environment for digital libraries

IF 1.1 Q3 INFORMATION SCIENCE & LIBRARY SCIENCE
F. D. Neves, E. Fox
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引用次数: 26

Abstract

In this paper we present a 2x3 factorial design study evaluating the limits and differences on the behavior of 10 users when searching in a virtual reality representation that mimics the arrangement of a traditional library. The focus of this study was the effect of clustering techniques and query highlighting on search strategy users develop in the virtual environment, and whether position or spatial arrangement influenced user behavior. We found several particularities that can be attributed to the differences in the VR environment.This study's results identify: 1) the need of co-designing both spatial arrangement and interaction method; 2) adifficulty novice users faced when using clusters to identify commontopics; 3) the influence of position and distance on users' selection of collection items to inspect; and 4) that users did not search until found the best match, but only until they found a satisfactory match.
数字图书馆沉浸式虚拟环境中的用户行为研究
在本文中,我们提出了一个2x3因子设计研究,评估了10个用户在模拟传统图书馆布局的虚拟现实表示中搜索时行为的限制和差异。本研究的重点是聚类技术和查询突出对用户在虚拟环境中制定的搜索策略的影响,以及位置或空间排列是否影响用户的行为。我们发现了一些可以归因于VR环境差异的特殊性。研究结果表明:1)空间布局和交互方式需要协同设计;2)新手用户在使用聚类识别共同主题时面临的困难;3)位置和距离对用户选择检测采集项目的影响;4)用户不会搜索,直到找到最佳匹配,而只会搜索,直到找到满意的匹配。
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来源期刊
Digital Library Perspectives
Digital Library Perspectives INFORMATION SCIENCE & LIBRARY SCIENCE-
CiteScore
3.90
自引率
11.80%
发文量
26
期刊介绍: Digital Library Perspectives (DLP) is a peer-reviewed journal concerned with digital content collections. It publishes research related to the curation and web-based delivery of digital objects collected for the advancement of scholarship, teaching and learning. And which advance the digital information environment as it relates to global knowledge, communication and world memory. The journal aims to keep readers informed about current trends, initiatives, and developments. Including those in digital libraries and digital repositories, along with their standards and technologies. The editor invites contributions on the following, as well as other related topics: Digitization, Data as information, Archives and manuscripts, Digital preservation and digital archiving, Digital cultural memory initiatives, Usability studies, K-12 and higher education uses of digital collections.
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