Multi-media terminal architecture

Olu Akiwumi-Assani , Marnix Vlot
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引用次数: 3

Abstract

This paper presents the basic hardware and software architecture of a class of multi-media terminals that are connected to networks which deliver entertainment and home shopping services to consumers. Some important attributes of the multi-media terminal are: simple user input devices (e.g. infrared remote control), real-time interactivity, adherence to international standards for information representation and communication, and support for downloaded applications from service providers. The terminal discussed in this paper is representative of the current offering of the Digital Video Communication Systems (DVS) business unit of Philips. These terminals are the result of close cooperation between research and product divisions of Philips world-wide in the race to compete in the rapidly growing multi-media and communications markets. The current architecture of the terminal reflects the urgency to get to market with a viable solution; therefore the paper gives some indication of future trends for the hardware and software architecture for this class of multi-media terminals.

多媒体终端架构
本文介绍了一类为消费者提供娱乐和家庭购物服务的联网多媒体终端的基本硬件和软件体系结构。多媒体终端机的一些重要特性是:简单的用户输入装置(例如红外遥控)、实时交互、符合国际信息表示和通信标准,以及支持从服务提供商下载应用程序。本文讨论的终端代表了飞利浦数字视频通信系统(DVS)业务部门目前提供的产品。这些终端是飞利浦全球研究和产品部门密切合作的结果,以在迅速增长的多媒体和通信市场上竞争。终端的当前架构反映了以可行的解决方案进入市场的紧迫性;因此,本文对该类多媒体终端硬件和软件体系结构的发展趋势进行了展望。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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