{"title":"Infants in the digital reality","authors":"D. Bylieva","doi":"10.18287/2782-2966-2023-3-2-13-20","DOIUrl":null,"url":null,"abstract":"The source of the formation of basic skills for young children is the environment that is created by surrounding adults. Modern children are introduced and seduced by mobile devices in infancy. Most often, parents use gadgets as a universal way to calm or entertain the child in order to save time for work or leisure. Touch screens and visual interfaces allow young children to interact with devices in a more responsive way than it is possible in the physical world. The experiences gained in the digital reality is carried over to the offline world, from the naive ways of interacting with the physical reality, demonstrated by infants, to the transfer of such of behavior norms as the ability to return and undo actions. The knowledge and skills related to digital resources and games are becoming more important than knowledge about the surrounding world. Voice assistants not only allow children to use the Internet without being literate, but also actively interact with the infant as a babysitter. Such communication allows children to draw a conclusion about their anthropomorphism, and, in general, contributes to uncritical immersion in the digital reality much earlier, than they are able to comprehend and realize it that dictates new ways of existence. Such an early and positive acquaintance with digital technologies gives the new generation trust and confidence in the inviolability of the technogenic world","PeriodicalId":52036,"journal":{"name":"Chinese Semiotic Studies","volume":null,"pages":null},"PeriodicalIF":0.2000,"publicationDate":"2023-07-17","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Chinese Semiotic Studies","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.18287/2782-2966-2023-3-2-13-20","RegionNum":4,"RegionCategory":"社会学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"0","JCRName":"HUMANITIES, MULTIDISCIPLINARY","Score":null,"Total":0}
引用次数: 0
Abstract
The source of the formation of basic skills for young children is the environment that is created by surrounding adults. Modern children are introduced and seduced by mobile devices in infancy. Most often, parents use gadgets as a universal way to calm or entertain the child in order to save time for work or leisure. Touch screens and visual interfaces allow young children to interact with devices in a more responsive way than it is possible in the physical world. The experiences gained in the digital reality is carried over to the offline world, from the naive ways of interacting with the physical reality, demonstrated by infants, to the transfer of such of behavior norms as the ability to return and undo actions. The knowledge and skills related to digital resources and games are becoming more important than knowledge about the surrounding world. Voice assistants not only allow children to use the Internet without being literate, but also actively interact with the infant as a babysitter. Such communication allows children to draw a conclusion about their anthropomorphism, and, in general, contributes to uncritical immersion in the digital reality much earlier, than they are able to comprehend and realize it that dictates new ways of existence. Such an early and positive acquaintance with digital technologies gives the new generation trust and confidence in the inviolability of the technogenic world