A DRL Enhanced Caching Based on Age of Information for 6G Mobile Edge Computation

Yuhan Liu, Chaowei Wang, Yujun Shi, Danhao Deng, Tengsen Ma, Weidong Wang
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Abstract

the advancement of 6G commercial use, a large number of new applications that rely on high speed and low latency have emerged, e.g., Mixed Reality (MR). Considering the transmission of service content from the central cloud to the MR device will bring great delay and energy consumption, the Mobile Edge Computing (MEC) technology has been introduced. It can reduce latency and energy consumption by caching the user’s pre-rendered environment frames on the MEC server. With the limited cache resources on the MEC server, a content caching scheme based deep reinforcement learning (DRL) method was proposed to make caching decisions. Then, a new utility function was proposed to measure the performance of the caching scheme, and the proposed scheme was simulated and verified.
基于信息时代的6G移动边缘计算DRL增强缓存
随着6G商用的推进,出现了大量依赖高速和低延迟的新应用,例如混合现实(MR)。考虑到服务内容从中心云传输到MR设备会带来很大的延迟和能耗,因此引入了移动边缘计算(MEC)技术。它可以通过在MEC服务器上缓存用户的预渲染环境帧来减少延迟和能耗。针对MEC服务器缓存资源有限的情况,提出了一种基于深度强化学习(DRL)的内容缓存方案进行缓存决策。然后,提出了一个新的效用函数来衡量缓存方案的性能,并对所提出的方案进行了仿真和验证。
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