Pengaruh Media Kuis Interaktif Menggunakan Aplikasi Kahoot Terhadap Hasil Belajar Peserta Didik Pada Materi Sistem Ekskresi Manusia

Dini Andriani, P. K. Suprapto, Samuel Agus Triyanto
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引用次数: 1

Abstract

The development of information technology is increasing rapidly in the era of globalization, making educators required to adapt to technological developments, one of which is by learning interactive quizzes. This study aims to determine the interactive quiz media using the Kahoot application on student learning outcomes on the material of the human excretory system in Class XI MIPA SMAN 10 Tasikmalaya Academic Year 2021/2022. The research method uses a quasi-experimental research design with Nonequivalent Pretest-Posttest Control Group Design. The population in this study were all class XI MIPA SMAN 10 Tasikmalaya, as many as four classes totalling 141 students. The sampling technique used is purposive sampling, with the sample used class XI MIPA 2 as the experimental class and XI MIPA 3 as the control class with several students 71 people. The instrument used in this study was to measure student learning outcomes through a multiple-choice test of 30 questions referring to indicators C1, C2, C3, C4, and C5. The data analysis technique used is the independent t-test. The results showed a significant effect of the interactive quiz method using the Kahoot application on student learning outcomes with a significance value (of 0.002). These positive results can be used as a reference for educators to use Kahoot in supporting teaching and learning activities
使用Kahoot测试媒体对学习者对人类排泄系统材料的研究结果的影响
在全球化时代,信息技术的发展日益迅速,使得教育工作者需要适应技术的发展,其中之一就是学习互动测验。研究方法采用非等效前测后测对照组设计的准实验研究设计。本研究使用的工具是通过涉及指标C1、C2、C3、C4和C5的30道选择题测试来衡量学生的学习成果。使用的数据分析技术是独立t检验。结果显示,使用Kahoot应用程序的互动测验方法对学生学习成果有显著影响,显著值为0.002。这些积极的结果可以作为教育工作者在辅助教学活动中使用Kahoot的参考
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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