{"title":"Planning for sustainable development: a simulation game","authors":"Vitor Vieira Vasconcelos, Apinyapon Seingyai","doi":"10.1080/1533015X.2021.1936299","DOIUrl":null,"url":null,"abstract":"Abstract The purpose of this article is to present the planning for sustainable development simulation game, developed to stimulate creativity and dialogue to achieve sustainable development goals (SDGs). The simulation game is targeted at practitioners and students in the field of planning, although it can be adapted to different contexts. The simulation game consists of four card decks (context, SDGs, implementation tools, and events) from which the players draw cards that will frame their storytelling and group debriefing. The article describes how the simulation game was played in a class of undergraduates taking a development and sustainability course. There were 56 students divided into 14 groups, each with four participants. Evaluations conducted with the participants indicated the potential of the simulation game for environmental education. It appeared to enhance the ability of the participants to articulate different aspects of sustainability in hypothetical applied scenarios, while stimulating innovative attitudes and critical evaluation based on social interactions.","PeriodicalId":35034,"journal":{"name":"Applied Environmental Education and Communication","volume":"28 1","pages":"42 - 54"},"PeriodicalIF":0.0000,"publicationDate":"2021-06-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"4","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Applied Environmental Education and Communication","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1080/1533015X.2021.1936299","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"Social Sciences","Score":null,"Total":0}
引用次数: 4
Abstract
Abstract The purpose of this article is to present the planning for sustainable development simulation game, developed to stimulate creativity and dialogue to achieve sustainable development goals (SDGs). The simulation game is targeted at practitioners and students in the field of planning, although it can be adapted to different contexts. The simulation game consists of four card decks (context, SDGs, implementation tools, and events) from which the players draw cards that will frame their storytelling and group debriefing. The article describes how the simulation game was played in a class of undergraduates taking a development and sustainability course. There were 56 students divided into 14 groups, each with four participants. Evaluations conducted with the participants indicated the potential of the simulation game for environmental education. It appeared to enhance the ability of the participants to articulate different aspects of sustainability in hypothetical applied scenarios, while stimulating innovative attitudes and critical evaluation based on social interactions.
期刊介绍:
Applied Artificial Intelligence addresses concerns in applied research and applications of artificial intelligence (AI). The journal also acts as a medium for exchanging ideas and thoughts about impacts of AI research. Articles highlight advances in uses of AI systems for solving tasks in management, industry, engineering, administration, and education; evaluations of existing AI systems and tools, emphasizing comparative studies and user experiences; and the economic, social, and cultural impacts of AI. Papers on key applications, highlighting methods, time schedules, person-months needed, and other relevant material are welcome.