Tasbi: Multisensory Squeeze and Vibrotactile Wrist Haptics for Augmented and Virtual Reality

Evan Pezent, A. Israr, Majed Samad, Shea Robinson, Priyanshu Agarwal, Hrvoje Benko, Nick Colonnese
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引用次数: 78

Abstract

Augmented and virtual reality are poised to deliver the next generation of computing interfaces. To fully immerse users, it will become increasingly important to couple visual information with tactile feedback for interactions with the virtual world. Small wearable devices which approximate or substitute for sensations in the hands offer an attractive path forward. In this work, we present Tasbi, a multisensory haptic wristband capable of delivering squeeze and vibrotactile feedback. The device features a novel mechanism for generating evenly distributed and purely normal squeeze forces around the wrist. Our approach ensures that Tasbi’s six radially spaced vibrotactors maintain position and exhibit consistent skin coupling. In addition to experimental device characterization, we present early explorations into Tasbi’s utility as a sensory substitution device for hand interactions, employing squeeze, vibration, and pseudo-haptic effects to render a highly believable virtual button.
多感官挤压和振动触觉手腕触觉增强和虚拟现实
增强现实和虚拟现实将提供下一代计算接口。为了让用户完全沉浸其中,将视觉信息与触觉反馈结合起来与虚拟世界进行交互将变得越来越重要。小型可穿戴设备近似或替代手的感觉,提供了一条有吸引力的前进道路。在这项工作中,我们提出了Tasbi,一种能够提供挤压和振动触觉反馈的多感官触觉腕带。该装置具有一种新颖的机制,可以在手腕周围产生均匀分布的纯正常挤压力。我们的方法确保了Tasbi的六个径向间隔振动器保持位置并表现出一致的皮肤耦合。除了实验设备的特性,我们还提出了Tasbi作为手部交互的感官替代设备的早期探索,利用挤压、振动和伪触觉效果来呈现高度可信的虚拟按钮。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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