Computer Vision-Based Augmented Reality for Guiding Manual Assembly

IF 0.7 4区 计算机科学 Q4 COMPUTER SCIENCE, CYBERNETICS
Rajeev Sharma, J. Molineros
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引用次数: 59

Abstract

Augmented reality (AR) has the goal of enhancing a person's perception of the surrounding world, unlike virtual reality (VR) that aims at replacing the perception of the world with an artificial one. An important issue in AR is making the virtual world sensitive to the current state of the surrounding real world as the user interacts with it. For providing the appropriate augmentation stimulus at the right position and time, the system needs some sensor to interpret the surrounding scene. Computer vision holds great potential in providing the necessary interpretation of the scene. While a computer vision-based general interpretation of a scene is extremely difficult, the constraints from the assembly domain and specific marker-based coding scheme are used to develop an efficient and practical solution. We consider the problem of scene augmentation in the context of a human engaged in assembling a mechanical object from its components. Concepts from robot assembly planning are used to develop a systematic framework for presenting augmentation stimuli for this assembly domain. An experimental prototype system, VEGAS (Visual Enhancement for Guiding Assembly Sequences), is described, that implements some of the AR concepts for guiding assembly using computer vision.
基于计算机视觉的增强现实指导手册装配
增强现实(AR)的目标是增强人对周围世界的感知,而虚拟现实(VR)的目标是用人工感知来取代对世界的感知。增强现实中的一个重要问题是,当用户与虚拟世界交互时,虚拟世界对周围现实世界的当前状态敏感。为了在正确的位置和时间提供适当的增强刺激,系统需要一些传感器来解读周围的场景。计算机视觉在提供必要的场景解释方面具有巨大的潜力。虽然基于计算机视觉的场景一般解释是非常困难的,但装配域的约束和特定的基于标记的编码方案被用来开发一个有效和实用的解决方案。我们考虑的问题,场景增强的背景下,一个人从事组装机械对象从其组件。从机器人装配规划的概念被用来开发一个系统的框架,以提出该装配领域的增强刺激。本文描述了一个实验原型系统VEGAS(用于引导装配序列的视觉增强),该系统实现了使用计算机视觉引导装配的一些AR概念。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
CiteScore
2.20
自引率
0.00%
发文量
8
审稿时长
>12 weeks
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