Performance Analysis of 2D and 3D Fluid Flow Modelling Using Lattice Boltzmann Method

F. Latief, U. Fauzi
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Abstract

Several studies have been conducted to observe properties of fluid flow in materials using the Lattice Boltzman Method (LBM). There are two widely used lattice model, the D2Q9 for the 2D simulation, and the D3Q19 for the 3D simulation. Our particular interest is to study the velocity map both using the 2D and the 3D simulation, using the same object. The aim of this study is to evaluate effectiveness and efficiency of both methods. In our simulation, the velocity profile between the 2D and 3D models differs greatly (mean error 30.4%) if the object has complex lateral structure (the shape along the z-axes differs greatly), while for the less complex object, the profile has only 1.4% of mean error. The computing time for the 3D model took 13 times longer than the simulation of the 2D model. The result from the comparison of both methods concludes that the simplification of fluid flow simulation of 3D objects into 2D objects should be taken carefully, for in some cases, the simplification is not quite appropriate.
基于晶格玻尔兹曼方法的二维和三维流体流动建模性能分析
利用晶格玻尔兹曼方法(Lattice Boltzman Method, LBM)对材料中流体的流动特性进行了研究。目前广泛使用的晶格模型有两种,用于二维仿真的D2Q9和用于三维仿真的D3Q19。我们特别感兴趣的是研究速度图,同时使用2D和3D模拟,使用相同的对象。本研究的目的是评估两种方法的有效性和效率。在我们的模拟中,当物体具有复杂的横向结构(沿z轴的形状差异很大)时,2D和3D模型之间的速度剖面差异很大(平均误差30.4%),而对于不太复杂的物体,速度剖面的平均误差仅为1.4%。三维模型的计算时间是二维模型的13倍。两种方法的比较结果表明,在将三维物体的流体流动模拟简化为二维物体时应慎重考虑,因为在某些情况下,这种简化是不太合适的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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