Deceptive technologies

F. Egger
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引用次数: 3

Abstract

Everyone working on web projects will have noticed how HCI and marketing get increasingly integrated to deliver positive and memorable experiences to users. Since my research has looked at the factors that make people trust e-commerce sites, I've had many opportunities to observe how simple design tricks can affect people's attitude towards a website. Ultimately, my findings will help online businesses implement a communication strategy geared to minimise perceived risks and increase their professionalism. This is not dissimilar to the work on credibility done by Fogg's captology group at Stanford. They claim to design persuasive technologies that bring about positive changes in the users' attitudes and behaviours. But who says the same principles could not be used to misinform people? The truth is: The science of persuasion is intimately linked to that of deception. User experience manipulation happens all the time. Let's take an example from the gambling industry. In the course of a study into what makes people trust online gambling sites (cf. our short paper at CHI 2002), I came across the following story in a book called BeatWebCasinos.com (Bill Hayward, RGE Publishing) Imagine you want to try out your luck online. You browse the web for casino websites and notice that several sites feature a Safebet trust seal. Such a seal can't be a bad thing, you think, and you click on it. As expected, you leave the casino for the Safebet site, where you see that the casino is indeed registered with that trusted-third party. You explore the site that says it is a non-profit, independent organisation that provides certification and dispute resolution services to help regulate the industry and protect the interests of the players. It even has its own team of mathematicians to analyse whether the casinos' odds are fair. So far, so good. However, a simple whois search revealed that the person who registered the safebet.org domain also registered 51 casino domain names. It turned out that these folks made up a phoney certification scheme and proudly featured the allegedly independent seal on their own gambling sites. No doubt the average surfer would not have double-checked the legitimacy of the seal and would have been very easily deceived by this little design trick. Let's consider another example. Imagine a foreign person who wants to work in the States but only possesses vague information about the green card lottery. She runs a web search …
骗人的技术
每个从事网络项目的人都会注意到,HCI和营销是如何越来越多地整合在一起,为用户提供积极而难忘的体验的。由于我的研究着眼于让人们信任电子商务网站的因素,我有很多机会观察简单的设计技巧如何影响人们对网站的态度。最终,我的发现将有助于在线企业实施沟通策略,以最大限度地降低感知风险并提高其专业性。这与福格在斯坦福大学的俘虏学小组所做的关于可信度的研究没有什么不同。他们声称设计有说服力的技术,给用户的态度和行为带来积极的变化。但谁说同样的原则不能被用来误导人们呢?事实是:说服的科学与欺骗的科学密切相关。用户体验操纵一直都在发生。让我们以博彩业为例。在研究是什么让人们信任在线赌博网站的过程中(参见我们在CHI 2002上的简短论文),我在一本名为BeatWebCasinos.com的书中看到了下面的故事(比尔·海沃德,RGE出版)想象你想在网上试试运气。您浏览赌场网站,并注意到有几个网站具有Safebet信任印章。这样的封条不可能是件坏事,你想,然后你点击了它。正如预期的那样,您离开赌场前往Safebet网站,在那里您看到赌场确实已向该可信第三方注册。你浏览了这个网站,上面说它是一个非营利性的独立组织,提供认证和争议解决服务,以帮助规范行业并保护参与者的利益。它甚至有自己的数学家团队来分析赌场的赔率是否公平。到目前为止,一切顺利。然而,一个简单的whois搜索显示,注册了safebet.org域名的人还注册了51个赌场域名。事实证明,这些人编造了一个虚假的认证计划,并自豪地在他们自己的赌博网站上展示了所谓的独立印章。毫无疑问,一般的冲浪者不会仔细检查印章的合法性,而且很容易被这个小小的设计技巧所欺骗。让我们考虑另一个例子。想象一下,一个外国人想在美国工作,但对绿卡抽签只有模糊的了解。她在网上搜索……
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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