SEQUENTIAL COLLISION-FREE OPTIMAL MOTION PLANNING ALGORITHMS IN PUNCTURED EUCLIDEAN SPACES

Cesar A. IPANAQUE ZAPATA, Jes'us Gonz'alez
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引用次数: 1

Abstract

In robotics, a topological theory of motion planning was initiated by M. Farber. The multitasking motion planning problem is new and its theoretical part via topological complexity has hardly been developed, but the concrete implementations are still non-existent, and in fact this work takes the first step in this last direction (producing explicit algorithms.) We present optimal motion planning algorithms which can be used in designing practical systems controlling objects moving in Euclidean space without collisions between them and avoiding obstacles. Furthermore, we present the multitasking version of the algorithms.
穿孔欧几里得空间中顺序无碰撞最优运动规划算法
在机器人学中,法伯先生提出了运动规划的拓扑理论。多任务运动规划问题是一个新的问题,其通过拓扑复杂性的理论部分几乎没有发展,但具体的实现仍然不存在,事实上,这项工作在最后一个方向迈出了第一步(产生显式算法)。我们提出的最优运动规划算法可用于设计实际的控制物体在欧几里得空间中运动而不发生碰撞并避开障碍物的系统。此外,我们提出了多任务版本的算法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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