PERILAKU TOXIC DALAM KOMUNIKASI VIRTUAL DI GAME ONLINE MOBILE LEGENDS: BANG BANG PADA MAHASISWA FAKULTAS ILMU SOSIAL DAN ILMU POLITIK DI UNIVERSITAS MUHAMMADIYAH PALANGKARAYA

Regina Wynalda Abie, Srie Rosmilawati
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引用次数: 0

Abstract

Gadgets has become everyone's daily needs, apart from being a communication tool and looking for an information, gadgets are also a tool for seeking entertainment, one of which is playing offline and online games. There are lots of people from children to adults who play online games, one of which is Mobile Legends: Bang Bang, a game that provides this chatting feature is often misused by many people to spread hate during the game, this is called to be toxic behavior. This study uses qualitative research which includes the process of observation, interviews, and documentation targeting students of the Faculty of Social and Political Sciences. This research proves that the phenomenon of toxic behavior occurs when a teammate plays badly and also when a teammate blames one another. This makes emotions unstable and performs toxic behavior in the form of speaking harsh words. In addition, based on the results of research, FISIP students have the characteristics of inconsistency and like to make conflicts during games.
在手机游戏传奇中,虚拟交流中的吸毒行为:在穆罕默德大学社会科学和政治学学院的学生发生爆炸
小工具已经成为每个人的日常必需品,除了作为一种交流工具和寻找信息,小工具也是一种寻求娱乐的工具,其中之一就是玩离线和在线游戏。有很多人从儿童到成人都玩网络游戏,其中之一就是手机传奇:棒棒糖,一款提供这种聊天功能的游戏经常被许多人滥用,在游戏中传播仇恨,这被称为有毒行为。本研究采用质性研究方法,包括观察、访谈和文献记录的过程,对象是社会与政治科学学院的学生。这项研究证明,当队友表现不佳时,以及队友相互指责时,就会出现有毒行为的现象。这会使情绪不稳定,并以说难听的话的形式表现出有害的行为。此外,根据研究结果,FISIP学生在游戏过程中具有不一致的特点,喜欢制造冲突。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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