Towards cooperative brain-computer interfaces for space navigation

R. Poli, C. Cinel, A. Matran-Fernandez, F. Sepulveda, A. Stoica
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引用次数: 50

Abstract

We explored the possibility of controlling a spacecraft simulator using an analogue Brain-Computer Interface (BCI) for 2-D pointer control. This is a difficult task, for which no previous attempt has been reported in the literature. Our system relies on an active display which produces event-related potentials (ERPs) in the user's brain. These are analysed in real-time to produce control vectors for the user interface. In tests, users of the simulator were told to pass as close as possible to the Sun. Performance was very promising, on average users managing to satisfy the simulation success criterion in 67.5% of the runs. Furthermore, to study the potential of a collaborative approach to spacecraft navigation, we developed BCIs where the system is controlled via the integration of the ERPs of two users. Performance analysis indicates that collaborative BCIs produce trajectories that are statistically significantly superior to those obtained by single users.
面向空间导航的协同脑机接口
我们探索了使用模拟脑机接口(BCI)进行2-D指针控制的航天器模拟器的可能性。这是一项艰巨的任务,以前的文献中没有报道过这方面的尝试。我们的系统依赖于在用户大脑中产生事件相关电位(erp)的主动显示器。这些都是实时分析,以产生控制向量的用户界面。在测试中,模拟器的用户被告知要尽可能靠近太阳。性能非常有希望,平均用户在67.5%的运行中设法满足模拟成功标准。此外,为了研究航天器导航协同方法的潜力,我们开发了bci,其中系统通过两个用户的erp集成来控制。性能分析表明,协作bci产生的轨迹在统计上明显优于单个用户获得的轨迹。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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