Semi-Supervised Monocular 3D Face Reconstruction With End-to-End Shape-Preserved Domain Transfer

Jingtan Piao, C. Qian, Hongsheng Li
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引用次数: 22

Abstract

Monocular face reconstruction is a challenging task in computer vision, which aims to recover 3D face geometry from a single RGB face image. Recently, deep learning based methods have achieved great improvements on monocular face reconstruction. However, for deep learning-based methods to reach optimal performance, it is paramount to have large-scale training images with ground-truth 3D face geometry, which is generally difficult for human to annotate. To tackle this problem, we propose a semi-supervised monocular reconstruction method, which jointly optimizes a shape-preserved domain-transfer CycleGAN and a shape estimation network. The framework is semi-supervised trained with 3D rendered images with ground-truth shapes and in-the-wild face images without any extra annotation. The CycleGAN network transforms all realistic images to have the rendered style and is end-to-end trained within the overall framework. This is the key difference compared with existing CycleGAN-based learning methods, which just used CycleGAN as a separate training sample generator. Novel landmark consistency loss and edge-aware shape estimation loss are proposed for our two networks to jointly solve the challenging face reconstruction problem. Extensive experiments on public face reconstruction datasets demonstrate the effectiveness of our overall method as well as the individual components.
基于端到端形状保持域转移的半监督单眼三维人脸重建
单目人脸重建是计算机视觉领域的一项具有挑战性的任务,它旨在从单个RGB人脸图像中恢复三维人脸几何形状。近年来,基于深度学习的方法在单眼人脸重建方面取得了很大的进步。然而,为了使基于深度学习的方法达到最佳性能,最重要的是拥有具有真实三维人脸几何的大规模训练图像,这通常是人类难以注释的。为了解决这一问题,我们提出了一种半监督单目重建方法,该方法联合优化了形状保持域转移CycleGAN和形状估计网络。该框架是用3D渲染图像进行半监督训练的,这些图像具有地面真实形状和野外人脸图像,没有任何额外的注释。CycleGAN网络将所有真实图像转换为呈现风格,并在整个框架内进行端到端训练。这是与现有的基于CycleGAN的学习方法的关键区别,后者只是使用CycleGAN作为单独的训练样本生成器。为共同解决具有挑战性的人脸重建问题,我们提出了新的地标一致性损失和边缘感知形状估计损失。在公共人脸重建数据集上的大量实验证明了我们的整体方法和单个组件的有效性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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