DESIGNERS IN CONTEMPORARY PARTICIPATORY DESIGN: PRACTICES AND AGENDAS

IF 0.2 Q4 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS
Bernardo Alves Villarinho Lima, L. Almeida
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引用次数: 1

Abstract

Over the last four decades, Participatory Design (PD) gained traction in Human Computer Interaction (HCI) communities around the world. The approach presents alternatives in attempts to design with persons, and not only for them, in the form of techniques and design practices. Many contemporary PD researchers seek to turn the approach towards designing for democracy and empowerment of partner groups, contrary to PD practices which simply focus on the production of artifacts. Countering technocratic trends, researchers around the world seek to revitalize the discipline by proposing and promoting alternative research agendas, towards a critical and politically engaged discipline. Designers present themselves as actors and actresses in these processes, and understanding how they operate can inform future work on how design practices can promote empowerment despite the power gap between partners and designers. Perspectives from Science, Technology and Society (STS) studies informs critical theories to approach thinking of the designer’s role, agency, and responsibilities that go beyond the production of artifacts, including ethical, political, and technological concerns, the last one being comprehended in a non-deterministic way and encompass activities beyond the design of artifacts. This paper explores works from the 2018 Participatory Design Conference (PDC), seeking state-of-the-art on how researchers perceive themselves in their practices, using STS studies and Cr, and proposes a set of suggestions on how to plan situated participation.
当代参与式设计中的设计师:实践与议程
在过去的四十年中,参与式设计(PD)在世界各地的人机交互(HCI)社区中获得了牵引力。该方法以技术和设计实践的形式呈现了与人一起设计的替代方案,而不仅仅是为他们设计。许多当代PD研究人员试图将方法转向为合作伙伴群体的民主和授权而设计,与PD实践相反,PD实践只关注人工制品的生产。为了对抗技术官僚主义的趋势,世界各地的研究人员试图通过提出和促进替代研究议程来振兴这一学科,朝着批评性和政治性的学科发展。设计师将自己呈现为这些过程中的演员,了解他们的运作方式可以为未来的工作提供信息,了解设计实践如何促进授权,尽管合作伙伴和设计师之间存在权力差距。来自科学、技术和社会(STS)研究的观点为批判性理论提供了信息,以接近设计师的角色、代理和责任,这些角色、代理和责任超越了人工制品的生产,包括道德、政治和技术问题,最后一个以非确定性的方式被理解,并包括人工制品设计之外的活动。本文探讨了2018年参与式设计大会(PDC)的作品,利用STS研究和Cr,寻求研究人员在实践中如何看待自己的最新技术,并就如何规划情境参与提出了一系列建议。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
IADIS-International Journal on Computer Science and Information Systems
IADIS-International Journal on Computer Science and Information Systems COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS-
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