DESIGNING WITH MULTIPLE TOOLS – SUPPORTING YOUNG CHILDREN AGENCY IN EARLY CHILDHOOD EDUCATION

Calkin Suero, Kaisa Montero, Niina Pihlainen, Sanna Leppänen, Ikonen Eija, Kärnä
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Abstract

Children's rights to participate designing their everyday activities and environments have been widely declared in international regulations. The practical implementation of these rights has also been advocated in educational research to support children’s agency development. However, reported challenges such as young children’s difficulties verbalising their thoughts, may discourage researchers to carry out investigations with children in early childhood education (ECE) environments. Tackling this issue, we present our exploratory work in Finland involving young children (9 girls, 5 boys, ages 4-6 years) designing a greenhouse space in their day-care using multiple tools. The design activity was carried out as part of the children’s environmental education curriculum and was implemented through a participatory design (PD) framework to support and foster children’s agency during the research. We gave the children low-tech tools (coloured pencils, paper) as well as with high-tech tools (drawing and augmented reality (AR) apps) to complete the design of their ideal greenhouse during four PD workshops: 2 workshops using an AR app, 1 workshop using a drawing app and 1 workshop using pencils and paper to draw. We explained the low-tech and high-tech tools to be used at the beginning of each workshop, allowing children to familiarise with them, if needed. Data were gathered through observations, videos, interviews and researchers’ notes. Children had the freedom to spend as much time as they needed in the design activity and the ECE personnel accompanied two researchers with the children to provide familiarity and support. The workshops ended with a group interview where children were invited to describe their designs. Here we present how each tool type supported the children differently in their design activities by engaging and offering them suitable mechanisms to express their views and wishes, encouraging verbal expressions and interactions, and thus, fostering children’s agency as well as assisting the researchers’ work. Furthermore, the different affordances of the tools encouraged the production of diverse results through which children could record their “construction of meaning” during the design activities. Based on our experiences during this exploratory work, we advocate the use of multiple tools, particularly when carrying out participatory design activities with young children. Due to their different affordances, the provision of high-and low-tech tools for supporting young children’s design can reflect better the children’s individual skills, agency and interests and, therefore, offer researchers and designers a more efficient communication channel and a more holistic understanding of the design outcomes.
设计与多种工具支持幼儿机构在幼儿教育
儿童参与设计其日常活动和环境的权利已在国际法规中得到广泛宣布。在支持儿童代理发展的教育研究中,也提倡切实落实这些权利。然而,报告的挑战,如幼儿难以用语言表达他们的想法,可能会阻碍研究人员在幼儿教育(ECE)环境中对儿童进行调查。为了解决这个问题,我们在芬兰展示了我们的探索性工作,涉及幼儿(9名女孩,5名男孩,4-6岁)在他们的日托中使用多种工具设计温室空间。设计活动作为儿童环境教育课程的一部分进行,并通过参与式设计(PD)框架实施,以支持和促进研究期间的儿童机构。我们给孩子们提供了低技术含量的工具(彩色铅笔、纸)以及高科技工具(绘画和增强现实(AR)应用程序),让他们在四个PD工作坊中完成理想温室的设计:2个工作坊使用AR应用程序,1个工作坊使用绘画应用程序,1个工作坊使用铅笔和纸画画。在每个工作坊开始时,我们解释了要使用的低技术和高科技工具,让孩子们熟悉它们,如果需要的话。数据是通过观察、视频、访谈和研究人员的笔记收集的。孩子们可以自由地在设计活动中花尽可能多的时间,欧洲经委会的工作人员陪同两名研究人员与孩子们一起提供熟悉和支持。工作坊以小组访谈结束,孩子们被邀请描述他们的设计。在这里,我们展示了每种工具类型如何以不同的方式支持儿童的设计活动,通过参与并为他们提供合适的机制来表达他们的观点和愿望,鼓励口头表达和互动,从而促进儿童的代理以及协助研究人员的工作。此外,工具的不同功能鼓励产生不同的结果,通过这些结果,孩子们可以记录他们在设计活动中的“意义构建”。基于我们在探索性工作中的经验,我们提倡使用多种工具,特别是在与幼儿进行参与式设计活动时。高技术和低技术的工具支持幼儿的设计,由于其不同的功能,可以更好地反映儿童的个人技能,能动性和兴趣,从而为研究人员和设计师提供更有效的沟通渠道,更全面地了解设计成果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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