Minimal Paths in the City Block: Human Performance on Euclidean and Non-Euclidean Traveling Salesperson Problems

Amy L. Walwyn, D. Navarro
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引用次数: 6

Abstract

An experiment is reported comparing human performance on two kinds of visually presented traveling salesperson problems (TSPs), those reliant on Euclidean geometry and those reliant on city block geometry. Across multiple array sizes, human performance was near-optimal in both geometries, but was slightly better in the Euclidean format. Even so, human solutions varied systematically across geometries, with the differences reflecting sensible adaptations to the different distance structures that these geometries imply. These results suggest that human near-optimality for visually presented TSPs may apply to a more general class of problems than the standard Euclidean case.
城市街区的最小路径:人类在欧几里得和非欧几里得旅行推销员问题上的表现
本实验比较了人类在两种视觉呈现的旅行推销员问题(tsp)上的表现,即依赖于欧几里德几何的问题和依赖于城市街区几何的问题。在多个数组大小中,人类的表现在两种几何形状中都接近最佳,但在欧几里得格式中略好一些。即便如此,人类的解决方案在不同的几何形状中也有系统的变化,这些差异反映了对这些几何形状所暗示的不同距离结构的合理适应。这些结果表明,人类对视觉呈现的tsp的近最优性可能适用于比标准欧几里得案例更一般的问题类别。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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