Mouse 2.0: multi-touch meets the mouse

N. Villar, S. Izadi, Dan Rosenfeld, Hrvoje Benko, J. Helmes, Jonathan Westhues, Steve Hodges, E. Ofek, Alex Butler, Xiang Cao, Billy Chen
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引用次数: 92

Abstract

In this paper we present novel input devices that combine the standard capabilities of a computer mouse with multi-touch sensing. Our goal is to enrich traditional pointer-based desktop interactions with touch and gestures. To chart the design space, we present five different multi-touch mouse implementations. Each explores a different touch sensing strategy, which leads to differing form-factors and hence interactive possibilities. In addition to the detailed description of hardware and software implementations of our prototypes, we discuss the relative strengths, limitations and affordances of these novel input devices as informed by the results of a preliminary user study.
鼠标2.0:多点触控与鼠标的结合
在本文中,我们提出了一种新颖的输入设备,它结合了计算机鼠标的标准功能和多点触摸感应。我们的目标是用触摸和手势丰富传统的基于指针的桌面交互。为了描绘设计空间,我们展示了五种不同的多点触控鼠标实现。每一个都探索了不同的触摸感应策略,这导致了不同的形状因素,因此互动的可能性。除了对原型的硬件和软件实现的详细描述之外,我们还根据初步用户研究的结果讨论了这些新型输入设备的相对优势、局限性和可用性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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