{"title":"The Effects of Game User’s Social Capital and Self-Construal on SNG Reuse Intention and Charge Item Purchasing Intention Through Behavioral Adaptation","authors":"Ji-hyeon Lee, Hanku Kim","doi":"10.5859/KAIS.2018.27.2.135","DOIUrl":null,"url":null,"abstract":"","PeriodicalId":42112,"journal":{"name":"African Journal of Information Systems","volume":"55 1","pages":"135-155"},"PeriodicalIF":0.4000,"publicationDate":"2018-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"African Journal of Information Systems","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.5859/KAIS.2018.27.2.135","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q4","JCRName":"COMPUTER SCIENCE, INFORMATION SYSTEMS","Score":null,"Total":0}