Making Sense of 3D Modelling and 3D Printing Activities of Young People: A Nexus Analytic Inquiry

Behnaz Norouzi, Marianne Kinnula, N. Iivari
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引用次数: 8

Abstract

Physical space and materials we work with, as well as people we interact with affect the design and making processes. These aspects in relation to 3D designing in alignment with 3D printing need considerable exploration within Child-Computer interaction (CCI) research community. We conducted our case study by collecting 9-full-day-observation and interview data and examining 3D modeling and 3D printing activities, as work duties of 15-17-years-old summer trainees organized at the university. We identified, inspired by nexus analysis, different discourses circulating around these activities of novice young people and how the discourses are intermingled with the space, the materials, and the task at hand in complex ways, constructing and shaping the experience of the young participants. In our research and design implications, by signifying the impact of the people, challenges, tasks, spaces and tools, we provide recommendations for maintaining children's engagement in digital fabrication, significantly 3D designing and 3D printing, activities.
年轻人的3D建模和3D打印活动的意义:一个Nexus分析探究
我们使用的物理空间和材料,以及与我们互动的人都会影响设计和制作过程。与3D打印对齐的3D设计相关的这些方面需要在儿童计算机交互(CCI)研究界进行相当大的探索。作为学校组织的15-17岁暑期实习生的工作职责,我们通过收集9个全天的观察和访谈数据,考察3D建模和3D打印活动来进行案例研究。受联系分析的启发,我们确定了围绕这些新手年轻人活动的不同话语,以及这些话语如何以复杂的方式与空间、材料和手头的任务交织在一起,构建和塑造了年轻参与者的体验。在我们的研究和设计暗示中,通过表明人、挑战、任务、空间和工具的影响,我们为保持儿童参与数字制造,特别是3D设计和3D打印活动提供了建议。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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