Progressive Regularization of Satellite-Based 3D Buildings for Interactive Rendering

Xiaowei Zhang, C. May, G. Nishida, Daniel G. Aliaga
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引用次数: 1

Abstract

Automatic creation of lightweight 3D building models from satellite image data enables large and widespread 3D interactive urban rendering. Towards this goal, we present an inverse procedural modeling method to automatically create building envelopes from satellite imagery. Our key observation is that buildings exhibit regular properties. Hence, we can overcome the low-resolution, noisy, and partial building data obtained from satellite by using a two stage inverse procedural modeling technique. Our method takes in point cloud data obtained from multi-view satellite stereo processing and produces a crisp and regularized building envelope suitable for fast rendering and optional projective texture mapping. Further, our results show highly complete building models with quality superior to that of other compared-to approaches.
基于卫星的三维建筑交互式渲染的逐步正则化
从卫星图像数据自动创建轻量级3D建筑模型,实现大规模和广泛的3D交互式城市渲染。为了实现这一目标,我们提出了一种逆过程建模方法来自动从卫星图像中创建建筑围护结构。我们的主要观察是,建筑物表现出规律的特性。因此,我们可以通过使用两阶段逆程序建模技术来克服从卫星获得的低分辨率,噪声和部分建筑数据。我们的方法采用多视角卫星立体处理获得的点云数据,生成适合快速渲染和可选投影纹理映射的清晰规则的建筑围护结构。此外,我们的结果显示高度完整的建筑模型,质量优于其他比较方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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