Documenting tangible and intangible cultural heritage using a transmedia approach: The Discover Québec mobile application

Q1 Arts and Humanities
L. Turgeon, Alain Masse
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引用次数: 0

Abstract

The Discover Quebec project was a collaborative effort between the Canada Research Chair in Cultural Heritage (Laval University) and Canadian cultural media corporation Ideeclic. Content development was undertaken following a new theoretical, methodological and technological approach, focused on using multimedia as a means to showcase intangible heritage. While the classical approaches to cultural heritage favour tangible objects (artifacts, buildings, etc.), this methodology uses multimedia to show both tangible and intangible cultural heritage in the same space (through a powerful mobile application). Based on the concept of transmedia storytelling, inspired by the works of Henry Jenkins, who has experimented with this concept in the areas of video games, films and comics, we present our adaptation for the field of cultural heritage.
使用跨媒体方法记录物质和非物质文化遗产:发现曲海移动应用程序
“发现魁北克”项目是加拿大文化遗产研究主席(拉瓦尔大学)和加拿大文化媒体公司Ideeclic的合作成果。内容开发遵循新的理论、方法和技术方法,重点是利用多媒体作为展示非物质遗产的手段。传统的文化遗产方法倾向于有形的物体(文物、建筑等),而这种方法使用多媒体在同一空间(通过强大的移动应用程序)展示有形和非物质文化遗产。基于跨媒体叙事的概念,并受到Henry Jenkins的作品的启发,他已经在电子游戏,电影和漫画领域尝试了这一概念,我们将呈现我们在文化遗产领域的改编。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Studies in Digital Heritage
Studies in Digital Heritage Arts and Humanities-Classics
CiteScore
2.80
自引率
0.00%
发文量
2
审稿时长
12 weeks
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