TopNet: Structural Point Cloud Decoder

Lyne P. Tchapmi, V. Kosaraju, Hamid Rezatofighi, I. Reid, S. Savarese
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引用次数: 261

Abstract

3D point cloud generation is of great use for 3D scene modeling and understanding. Real-world 3D object point clouds can be properly described by a collection of low-level and high-level structures such as surfaces, geometric primitives, semantic parts,etc. In fact, there exist many different representations of a 3D object point cloud as a set of point groups. Existing frameworks for point cloud genera-ion either do not consider structure in their proposed solutions, or assume and enforce a specific structure/topology,e.g. a collection of manifolds or surfaces, for the generated point cloud of a 3D object. In this work, we pro-pose a novel decoder that generates a structured point cloud without assuming any specific structure or topology on the underlying point set. Our decoder is softly constrained to generate a point cloud following a hierarchical rooted tree structure. We show that given enough capacity and allowing for redundancies, the proposed decoder is very flexible and able to learn any arbitrary grouping of points including any topology on the point set. We evaluate our decoder on the task of point cloud generation for 3D point cloud shape completion. Combined with encoders from existing frameworks, we show that our proposed decoder significantly outperforms state-of-the-art 3D point cloud completion methods on the Shapenet dataset
TopNet:结构点云解码器
三维点云的生成对三维场景的建模和理解有很大的帮助。现实世界的三维物体点云可以通过一系列低级和高级结构(如表面、几何原语、语义部分等)来适当地描述。事实上,三维物体点云作为点群的集合存在许多不同的表示形式。现有的点云生成框架要么在其提出的解决方案中不考虑结构,要么假设并执行特定的结构/拓扑,例如:流形或曲面的集合,用于生成3D对象的点云。在这项工作中,我们提出了一种新的解码器,它可以生成结构化的点云,而无需在底层点集上假设任何特定的结构或拓扑。我们的解码器是软约束,以产生一个点云遵循一个层次的根树结构。我们证明,给定足够的容量并允许冗余,所提出的解码器是非常灵活的,能够学习任何任意分组的点,包括点集上的任何拓扑。我们对解码器在三维点云形状完成的点云生成任务进行了评估。结合现有框架的编码器,我们表明我们提出的解码器在Shapenet数据集上显著优于最先进的3D点云补全方法
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