Modeling approach to multi-agent system of human and machine agents: Application in design of early experiments for novel aeronautics systems

I. Lacko, Z. Moravek, Jan-Patrick Osterloh, Frank Rister, F. Dehais, S. Scannella
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引用次数: 2

Abstract

Design of future systems for flight-deck automation will reflect a trend of changing the paradigm of human-computer interaction from the master (human)- slave (machine) mode to more equilibrated cooperation. In many cases such cooperation considers several humans and computer systems, for which multi-agent dynamic cooperative systems are appropriate models. Development of such systems requires very profound analysis of mutual interactions and conflicts that may arise in such systems. Additional testing is exhaustive and expensive for such systems. In the scope of the D3CoS project these problems are addressed from the modelling point of view with ambition to create tools that will simplify the development phase and replace parts of the testing phase. In this paper we investigate common flight procedures, for which computer assistance could be developed. We show how formal modelling of procedures allows us to inspect procedural inconsistencies and workload peaks before the development starts. We show how a computer cognitive architecture (a virtual pilot) can simulate human pilot behaviour in the cockpit to address questions typical for the early phase of the development. Analysis of these questions allows us to reduce the number of candidates for the final implementation without the need of expensive experiments with human pilots. This modelling approach is demonstrated on experiments undertaken both with human pilots and a virtual pilot. The quality of the outcome from both experimental settings remains conserved as shown by physiological assessment of pilot workload, which in turn justifies the use of the modelling approach for this type of problems.
人机多智能体系统的建模方法:在新型航空系统早期实验设计中的应用
未来驾驶舱自动化系统的设计将反映出一种趋势,即人机交互模式将从主(人)-从(机)模式转变为更均衡的合作模式。在许多情况下,这种合作涉及多个人类和计算机系统,其中多智能体动态合作系统是合适的模型。这种系统的开发需要对这种系统中可能出现的相互作用和冲突进行非常深刻的分析。对于这样的系统,额外的测试是详尽且昂贵的。在D3CoS项目的范围内,这些问题是从建模的角度来解决的,目的是创建简化开发阶段和替代部分测试阶段的工具。在本文中,我们研究了常见的飞行程序,计算机辅助可以开发。我们展示了过程的形式化建模如何允许我们在开发开始之前检查过程的不一致性和工作量高峰。我们展示了计算机认知架构(虚拟飞行员)如何模拟驾驶舱中人类飞行员的行为,以解决开发早期阶段的典型问题。对这些问题的分析使我们能够减少最终实施的候选数量,而无需与人类飞行员进行昂贵的实验。这种建模方法在人类飞行员和虚拟飞行员进行的实验中得到了证明。正如对飞行员工作量的生理评估所显示的那样,两种实验设置的结果质量仍然是保守的,这反过来证明了对这类问题使用建模方法的合理性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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