{"title":"Probability of a pure equilibrium point in n-person games","authors":"Melvin Dresher","doi":"10.1016/S0021-9800(70)80015-1","DOIUrl":null,"url":null,"abstract":"<div><p>A “random” <em>n</em>-person non-cooperative game—the game that prohibits communication and therefore coalitions among the <em>n</em> players—is shown to have with high probability a pure strategy solution. Such a solution is by definition an equilibrium point or a set of strategies, one for each player, such that if <em>n</em>−1 players use their equilibrium strategies then the <em>n</em>-th player has no reason to deviate from his equilibrium strategy. It is shown that the probability of a solution in pure strategies for large random <em>n</em>-person games converges to (1−1/<em>e</em>) for all <em>n</em>≥2.</p></div>","PeriodicalId":100765,"journal":{"name":"Journal of Combinatorial Theory","volume":"8 1","pages":"Pages 134-145"},"PeriodicalIF":0.0000,"publicationDate":"1970-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://sci-hub-pdf.com/10.1016/S0021-9800(70)80015-1","citationCount":"59","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Journal of Combinatorial Theory","FirstCategoryId":"1085","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S0021980070800151","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 59
Abstract
A “random” n-person non-cooperative game—the game that prohibits communication and therefore coalitions among the n players—is shown to have with high probability a pure strategy solution. Such a solution is by definition an equilibrium point or a set of strategies, one for each player, such that if n−1 players use their equilibrium strategies then the n-th player has no reason to deviate from his equilibrium strategy. It is shown that the probability of a solution in pure strategies for large random n-person games converges to (1−1/e) for all n≥2.