{"title":"Narrative affordance: towards a model of the foreseeability and perceivability of story elements in an interactive narrative","authors":"R. E. Cardona-Rivera","doi":"10.1145/2159365.2159402","DOIUrl":null,"url":null,"abstract":"This paper discusses a research direction which focuses on a framework intended to help solve the problem of user-interaction versus story coherency in interactive narratives. The framework revolves around a concept named \"narrative affordance,\" which draws from work in visual psychology and human-computer interaction and involves a declarative notion of afforded actions and a model of perceivable actions by a user of an interactive narrative. The paper also discusses motivation for the importance of the work and a future research plan.","PeriodicalId":92512,"journal":{"name":"FDG : proceedings of the International Conference on Foundations of Digital Games. International Conference on the Foundations of Digital Games","volume":"83 1","pages":"250-252"},"PeriodicalIF":0.0000,"publicationDate":"2011-06-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"FDG : proceedings of the International Conference on Foundations of Digital Games. International Conference on the Foundations of Digital Games","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2159365.2159402","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 2
Abstract
This paper discusses a research direction which focuses on a framework intended to help solve the problem of user-interaction versus story coherency in interactive narratives. The framework revolves around a concept named "narrative affordance," which draws from work in visual psychology and human-computer interaction and involves a declarative notion of afforded actions and a model of perceivable actions by a user of an interactive narrative. The paper also discusses motivation for the importance of the work and a future research plan.