From contours to 3D object detection and pose estimation

Nadia Payet, S. Todorovic
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引用次数: 139

Abstract

This paper addresses view-invariant object detection and pose estimation from a single image. While recent work focuses on object-centered representations of point-based object features, we revisit the viewer-centered framework, and use image contours as basic features. Given training examples of arbitrary views of an object, we learn a sparse object model in terms of a few view-dependent shape templates. The shape templates are jointly used for detecting object occurrences and estimating their 3D poses in a new image. Instrumental to this is our new mid-level feature, called bag of boundaries (BOB), aimed at lifting from individual edges toward their more informative summaries for identifying object boundaries amidst the background clutter. In inference, BOBs are placed on deformable grids both in the image and the shape templates, and then matched. This is formulated as a convex optimization problem that accommodates invariance to non-rigid, locally affine shape deformations. Evaluation on benchmark datasets demonstrates our competitive results relative to the state of the art.
从轮廓到3D物体检测和姿态估计
本文研究了单幅图像的视觉不变目标检测和姿态估计。虽然最近的工作集中在基于点的对象特征的以对象为中心的表示上,但我们重新审视了以观众为中心的框架,并使用图像轮廓作为基本特征。给定对象的任意视图的训练示例,我们根据一些视图相关的形状模板学习稀疏对象模型。形状模板共同用于检测物体的出现并估计其在新图像中的三维姿态。在这方面,我们的新中级功能,称为边界袋(BOB),旨在从单个边缘提升到更有信息的总结,以识别背景混乱中的物体边界。在推理中,将bob放置在图像和形状模板中的可变形网格上,然后进行匹配。这被表述为一个凸优化问题,它适应非刚性的不变性,局部仿射形状变形。对基准数据集的评估显示了我们相对于当前技术水平的竞争结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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