“Is He Talking to Me?”

Daniela Schlütz, Daniel Possler, Lucas Golombek
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Abstract

In this study, we empirically investigate the enjoyment-related consequences of the TV trope of breaking the fourth wall (B4W), which is when a fictional character addresses viewers directly. Based on the model of narrative comprehension and engagement, we assume that B4W contributes to viewers’ cognitive and affective enjoyment by intensifying the parasocial interaction experience (EPSI). Alternatively, B4W could reduce enjoyment by disrupting viewers’ transportation into the narrative. We report two experiments with a total of N = 658 participants and three different stimuli based on the TV series House of Cards (HoC) and Malcolm in the Middle (MitM) as well as the movie Deadpool (DP). Analyses revealed that B4W increased the EPSI, which in turn fostered enjoyment.
“他在跟我说话吗?”
在这项研究中,我们实证调查了电视比喻“打破第四堵墙”(B4W)的乐趣相关后果,这是一个虚构的角色直接向观众讲话。基于叙事理解和参与模型,我们假设B4W通过强化副社会互动体验(EPSI)来促进观众的认知和情感享受。另外,B4W可能会破坏观众进入叙事的过程,从而降低乐趣。我们报告了两个实验,共有N = 658名参与者和三种不同的刺激,基于电视剧《纸牌屋》(HoC)和《马尔科姆在中间》(MitM)以及电影《死侍》(DP)。分析显示,B4W增加了EPSI,这反过来又培养了乐趣。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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