Does Q = MC/sup 2/? (On the relationship between Quality in electronic design and the Model of Colloidal Computing)

R. Marculescu, Diana Marculescu
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引用次数: 5

Abstract

This paper introduces colloidal computing as an alternative to the classical view on computing systems in terms of design feasibility, application adaptability and better energy-performance trade-offs. In colloidal computing, simple per computational particles are dispersed into a communication medium which is inexpensive, (perhaps) unreliable, yet sufficiently fast. This type of clustering into computationally intensive kernels with loose inter-particle communication, but tight intra-particle communication is typical not only for the underlying hardware, but also for the actual application which runs on it. We believe that the colloidal model is appropriate to describe the next generation of embedded systems. For these systems, a significantly better design quality can be obtained via run-time trade-offs and application-driven adaptability, as opposed to classical systems where optimizations are sought in a rather static manner.
Q = MC/sup 2/吗?(论电子设计质量与胶体计算模型的关系)
本文从设计可行性、应用适应性和更好的能源性能权衡等方面介绍了胶体计算作为传统计算系统观点的替代方案。在胶体计算中,简单的可计算粒子被分散到一种便宜、(也许)不可靠但足够快的通信介质中。这种类型的聚类具有计算密集型的内核,具有松散的粒子间通信,但紧密的粒子内通信不仅适用于底层硬件,而且适用于运行在其上的实际应用程序。我们认为胶体模型是描述下一代嵌入式系统的合适模型。对于这些系统,可以通过运行时权衡和应用程序驱动的适应性来获得更好的设计质量,这与以相当静态的方式寻求优化的经典系统相反。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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