User interface design: bridging the gap

Carl Zetie
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引用次数: 2

Abstract

A cursory visit to the computing section of your local bookshop will reveal an odd omission in the literature of human-computer interaction. We are well supplied with texts discussing the "front end" activities of requirements gathering, such as task analysis, use cases, scenarios, and a variety of other techniques for discovering and describing user requirements. Equally, there is a plenitude of books on the "back end" activities, such as the design and layout of screens and controls for a variety of implementation environments. (Indeed, it is hard to believe that the world needs quite so many books on Web site design; on the other hand, the evidence of the Web itself suggests that few of these books are in the hands of Web site designers.) There are also many well-defined processes for evaluating the usability of an interface once it has been designed, even when it is just a lowfidelity paper prototype. One step in the design process, however, has been oddly neglected: the step that transforms user requirements into an initial interface design (which can then be refined through established techniques). This is the "gap" of this book's subtitle.
用户界面设计:弥合差距
随便去逛一下当地书店的计算机专区,就会发现关于人机交互的文献中有一个奇怪的遗漏。我们有很多讨论需求收集的“前端”活动的文本,例如任务分析、用例、场景,以及用于发现和描述用户需求的各种其他技术。同样,有大量关于“后端”活动的书籍,例如各种实现环境的屏幕和控件的设计和布局。(的确,很难相信这个世界需要这么多网站设计方面的书籍;另一方面,网络本身的证据表明,这些书很少在网站设计师手中。)当一个界面被设计出来后,即使它只是一个低保真的纸上原型,也有许多明确定义的过程来评估它的可用性。然而,设计过程中的一个步骤却被奇怪地忽略了:将用户需求转换为初始界面设计的步骤(然后可以通过已建立的技术对其进行改进)。这是本书副标题的“空白”。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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