Fast and Efficient Discrimination of Traveling Salesperson Problem Stimulus Difficulty

M. Dry, E. L. Fontaine
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引用次数: 11

Abstract

The Traveling Salesperson Problem (TSP) is a computationally difficult combinatorial optimization problem. In spite of its relative difficulty, human solvers are able to generate close-to-optimal solutions in a close-to-linear time frame, and it has been suggested that this is due to the visual system’s inherent sensitivity to certain geometric properties of TSP stimuli. In the current study we employed a novel experimental paradigm in which we presented participants with sets of four TSP stimuli that varied in terms of their relative solution difficulty and asked them to indicate which of the four stimuli they would prefer to solve. The results indicated that the participants’ choice frequencies followed the same ordering as the stimuli’s empirical solution difficulty; that is, easy-to-solve stimuli were chosen with a higher frequency than hard-to-solve stimuli. It is suggested that these results provide further evidence of the speed and efficiency of human processing of TSPs, and provide further evidence implicating the role of rapid visuo-perceptual organization in generating TSP solutions. An analysis of the geometric properties of the stimuli uncovered a number of factors that may have influenced the choice preferences of participants in the current experiment, and the performance quality of participants in previous experiments. Correspondence: Matthew J. Dry. Phone: +618 8313 3856; E-mail: matthew.dry@adelaide.edu.au
旅行推销员问题刺激难度的快速有效判别
旅行销售员问题(TSP)是一个计算困难的组合优化问题。尽管相对困难,人类求解者能够在接近线性的时间框架内生成接近最优的解,并且有人认为这是由于视觉系统对TSP刺激的某些几何特性的固有敏感性。在当前的研究中,我们采用了一种新颖的实验范式,在该范式中,我们向参与者提供了四组TSP刺激,这些刺激的相对解决难度不同,并要求他们指出他们更愿意解决这四种刺激中的哪一种。结果表明:被试的选择频率与刺激物的经验解难度顺序一致;也就是说,容易解决的刺激比难以解决的刺激被选择的频率更高。这些结果进一步证明了人类处理TSP的速度和效率,并进一步证明了快速视觉感知组织在生成TSP解决方案中的作用。通过对刺激物几何特性的分析,揭示了可能影响当前实验中参与者的选择偏好以及先前实验中参与者的表现质量的一些因素。通讯:Matthew J. Dry。电话:+618 8313 3856;电子邮件:matthew.dry@adelaide.edu.au
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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