ArborX

D. Lebrun-Grandié, A. Prokopenko, Bruno Turcksin, S. Slattery
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引用次数: 9

Abstract

Searching for geometric objects that are close in space is a fundamental component of many applications. The performance of search algorithms comes to the forefront as the size of a problem increases both in terms of total object count as well as in the total number of search queries performed. Scientific applications requiring modern leadership-class supercomputers also pose an additional requirement of performance portability, i.e., being able to efficiently utilize a variety of hardware architectures. In this article, we introduce a new open-source C++ search library, ArborX, which we have designed for modern supercomputing architectures. We examine scalable search algorithms with a focus on performance, including a highly efficient parallel bounding volume hierarchy implementation, and propose a flexible interface making it easy to integrate with existing applications. We demonstrate the performance portability of ArborX on multi-core CPUs and GPUs and compare it to the state-of-the-art libraries such as Boost.Geometry.Index and nanoflann.
搜索空间上接近的几何对象是许多应用程序的基本组成部分。随着问题规模的增加,搜索算法的性能就总对象数和执行的搜索查询总数而言都变得越来越重要。需要现代领导级超级计算机的科学应用也对性能可移植性提出了额外的要求,即能够有效地利用各种硬件架构。在本文中,我们将介绍一个新的开源c++搜索库ArborX,它是我们为现代超级计算体系结构设计的。我们研究了可扩展的搜索算法,重点关注性能,包括高效的并行边界卷层次结构实现,并提出了一个灵活的接口,使其易于与现有应用程序集成。我们演示了ArborX在多核cpu和gpu上的性能可移植性,并将其与最先进的库(如Boost.Geometry.Index和nanoflann)进行了比较。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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