Optimising purely functional GPU programs

T. L. McDonell
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引用次数: 97

Abstract

Purely functional, embedded array programs are a good match for SIMD hardware, such as GPUs. However, the naive compilation of such programs quickly leads to both code explosion and an excessive use of intermediate data structures. The resulting slow-down is not acceptable on target hardware that is usually chosen to achieve high performance. In this paper, we discuss two optimisation techniques, sharing recovery and array fusion, that tackle code explosion and eliminate superfluous intermediate structures. Both techniques are well known from other contexts, but they present unique challenges for an embedded language compiled for execution on a GPU. We present novel methods for implementing sharing recovery and array fusion, and demonstrate their effectiveness on a set of benchmarks.
优化纯功能GPU程序
纯功能的嵌入式数组程序非常适合SIMD硬件,例如gpu。然而,这种程序的幼稚编译很快就会导致代码爆炸和过度使用中间数据结构。在目标硬件上产生的慢速是不可接受的,通常选择目标硬件是为了实现高性能。在本文中,我们讨论了两种优化技术,共享恢复和阵列融合,以解决代码爆炸和消除多余的中间结构。这两种技术在其他环境中都是众所周知的,但它们对在GPU上执行编译的嵌入式语言提出了独特的挑战。我们提出了实现共享恢复和阵列融合的新方法,并在一组基准上证明了它们的有效性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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