Superpixels Generation of RGB-D Images Based on Geodesic Distance

Xiao Pan, Yuanfeng Zhou, Shuwei Liu, Caiming Zhang
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引用次数: 2

Abstract

A novel algorithm for generating superpixels of RGB-D images is presented in this paper. A regular triangular mesh is constructed by the depth and a local geometric features sensitive initialization method is proposed for initializing seeds by a density function. Over-segmentation of the vertices on mesh can be generated by minimizing a new energy function defined by weighted geodesic distance which can be used for measuring the similarity of vertices with color information. At last, superpixels are generated by re-mapping the mesh over-segmentation to 2D image. During energy optimizing, we will check the topology correctness of the superpixels and refine the topology of the superpixels. Experiments on a large RGB-D images database show that the superpixels generated by the new method can adhere to the object boundaries well and outperform the state-of-the-art methods.
基于测地线距离的RGB-D图像超像素生成
提出了一种新的RGB-D图像超像素生成算法。提出了一种基于密度函数初始化种子的局部几何特征敏感初始化方法。通过最小化加权测地线距离定义的新能量函数,可以产生网格上顶点的过度分割,该能量函数可用于测量顶点与颜色信息的相似性。最后,将网格过分割后的图像重新映射到二维图像上,生成超像素。在能量优化过程中,我们将检查超像素的拓扑正确性,并对超像素的拓扑进行细化。在大型RGB-D图像数据库上的实验表明,新方法生成的超像素能够很好地附着在目标边界上,优于现有方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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