Factors directing individuals to computer games in the process of evaluating recreational activities

IF 1.2 Q3 HOSPITALITY, LEISURE, SPORT & TOURISM
Kadir Yıldız, P. Güzel, M. Esentaş
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引用次数: 1

Abstract

Abstract This study aims to examine the motivational factors that direct individuals to computer games in the process of evaluating leisure activities. The study is designed in descriptive and relational survey models, which are among the quantitative research patterns. A total of 1677 individuals participated in the study. A personal information form and the Computer Gaming Motivation Scale were used. An independent sample t-test, one-way analysis of variance, and Pearson correlation test were used to analyze the data. According to the results, there were significant differences in the concentration, entertainment, escape, learning, and socialization sub-dimensions of the participants in favor of the groups playing in Internet cafes. The findings indicate that when more time is spent with information and communication technologies, there is a decrease in concentration and an increase in entertainment and escape. Furthermore, when the relationship between the sub-dimensions of the scale was examined, positively moderate and high correlations were found among concentration, entertainment, escape, learning, and socialization. As a result, rapid technological changes and developments provide many opportunities for individuals. It is thought that individuals’ busy work lives and monotonous daily routines cause them to prefer easily accessible activities during their leisure time.
在评估娱乐活动的过程中,引导个人玩电脑游戏的因素
摘要本研究旨在探讨在休闲活动评价过程中,引导个体选择电脑游戏的动机因素。本研究采用描述性调查和关系调查两种定量研究模式。共有1677人参与了这项研究。使用了个人信息表和电脑游戏动机量表。采用独立样本t检验、单因素方差分析和Pearson相关检验对数据进行分析。结果显示,在集中、娱乐、逃避、学习、社交等维度上,偏好组团玩网吧的被试存在显著差异。研究结果表明,当人们花更多的时间在信息和通信技术上时,注意力就会下降,娱乐和逃避的时间就会增加。此外,当量表的子维度之间的关系进行检验时,集中、娱乐、逃避、学习和社会化之间存在正的中度和高度相关。因此,快速的技术变革和发展为个人提供了许多机会。人们认为,个人繁忙的工作生活和单调的日常生活使他们更喜欢在闲暇时间进行容易接近的活动。
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来源期刊
Physical Culture and Sport Studies and Research
Physical Culture and Sport Studies and Research HOSPITALITY, LEISURE, SPORT & TOURISM-
CiteScore
2.10
自引率
0.00%
发文量
18
审稿时长
4 weeks
期刊介绍: Physical Culture and Sport. Studies and Research is directed to the representatives of the social sciences of sport (philosophers, sociologists, psychologists, pedagogues, managers of sport, and theoreticians of sport from particular or general point of view). The main goal of the journal is to present the most current (and only the best) papers from European, Western and Eastern countries of the world. It focuses on symbolic, axiological, and comparative aspects of contemporary sport. We dedicated this journal to humanists, social researchers, students, and practitioners.
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