Reconstruction of a polygon from angles without prior knowledge of the size

Y. Disser, Matúš Mihalák, P. Widmayer
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引用次数: 3

Abstract

We consider a simple agent exploring a polygon by moving from vertex to vertex along the boundary. At every vertex, the agent observes all angles between pairs of edges of the visibility graph, i.e. the angle between all pairs of visible vertices. The goal of the agent is to reconstruct the shape of the polygon, or equivalently its visibility graph. A polynomial time algorithm exists if the agent knows the total number of vertices a priori. We adapt this algorithm to work even if the number of vertices is not known beforehand.
在不事先知道多边形大小的情况下,从角度重建多边形
我们考虑一个简单的代理通过沿着边界从一个顶点移动到另一个顶点来探索一个多边形。在每个顶点处,agent观察可见性图对边之间的所有夹角,即所有对可见顶点之间的夹角。智能体的目标是重建多边形的形状,或者等同于其可见性图。如果智能体先验地知道顶点总数,则存在多项式时间算法。我们调整了这个算法,使其即使在事先不知道顶点数量的情况下也能工作。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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