THE EFFECT OF TEAMS GAMES TOURNAMENT (TGT)STRATEGY WITH THE HELP OF WORD WALL APPLICATION ON THE STUDENTS’MASTERY OF SIMPLE PRESENT TENSE AT X GRADE OF SMA N 7 TANJUNGBALAI

A. Panjaitan, Putri Lidiana Permata Sari
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Abstract

The goal of this research is to determine if the effect of Teams Games Tournament (TGT) Strategy With The Help of Word Wall Application on The Students’ Mastery of Simple Present Tense at X Grade of SMA N 7 Tanjungbalai. This research employed quantitative research with a two-class design, exprimental class and control class. This research's population consisted of all class X students from SMA Negeri 7 Tanjungbalai. Simple random sampling was used to choose two classes for the research sample: 32 students from the experimental class (X IPS 1) and 32 students from the control class (X IPS 2). A multiple choice test was used to collect data. The t-test formula was used to analyze the data. From this analysis, by comparing pre-test and post-test scores, the exprimental class had a lower pre-test mean score (53,4>56,6) and a higher post-test mean score (76,5>72,3) than the mean score in control class. This research found that using Teams Games Tournament (TGT) Strategy With The Help of Word Wall Application has significant effect in simple present tense. It can be proved by the result that tscore (to) = 11,25 was higher than the ttable (tt) = 1,999 with the significant 0,05 or it can be understood as To > Ttable (5% ) = 11,25>1,999. So, Ha is accepted. In another word, using Teams Games Tournament (TGT) Strategy With The Help of Word Wall Application more effective and more significant than using conventional way.
在文字墙应用下的团队游戏比赛策略对7年级学生一般现在时掌握的影响
本研究的目的是确定在Word Wall应用下的团队游戏比赛策略对SMA n7唐中巴来小学X年级学生一般现在时的掌握是否有影响。本研究采用定量研究,采用两班设计,实验组和对照组。本研究的人群为来自SMA Negeri 7 Tanjungbalai的所有X班学生。采用简单随机抽样的方法,选取实验班(X IPS 1) 32名学生和对照班(X IPS 2) 32名学生作为研究样本。采用多项选择测试的方式收集数据。采用t检验公式对数据进行分析。由本分析可知,对比测前和测后得分,实验组的测前平均分低于对照组(53,4>56,6),测后平均分高于对照组(76,5>72,3)。本研究发现,在一般现在时中使用团队游戏锦标赛(TGT)策略有显著的效果。由结果可以证明,tscore (to) = 11,25高于表(tt) = 1,999,且显著性为0.05,或者可以理解为to > ttable(5%) = 11,25>1,999。所以,哈被接受了。换句话说,在word Wall应用程序的帮助下使用团队游戏锦标赛(TGT)策略比使用传统方法更有效和更有意义。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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