3D Object Recognition Method Based on Improved Canny Edge Detection Algorithm in Augmented Reality

Tianhang Gao, Zhenhao Yang
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引用次数: 2

Abstract

Augmented reality (AR) superimposes computer-generated virtual objects on real scenes to gain immersive experience. Effective recognition of 3D objects in real scenes is the fundamental requirement in AR. The traditional Canny edge detection algorithm ignores the important boundary information about the object, thus decreasing the recognition accuracy. In this paper, we improve Canny to propose a novel 3D object recognition method, where median filtering is adopted in order to extract the contour of the object instead of Gaussian fuzzy. An operator based on wedge template is designed to improve the boundary detection effect of the corner. Local feature descriptors are then introduced to describe the local feature points of the object. Finally, SLAM technology is conducted to ensure that the virtual model is stably superimposed above the 3D object. The experimental results show that the proposed method is able to retain the edge information of the object well and can be combined with local feature descriptors to accurately recognize 3D objects.
增强现实中基于改进Canny边缘检测算法的三维目标识别方法
增强现实(AR)将计算机生成的虚拟物体叠加在真实场景上,以获得身临其境的体验。有效识别真实场景中的三维物体是增强现实的基本要求,传统的Canny边缘检测算法忽略了物体的重要边界信息,从而降低了识别精度。本文对Canny进行改进,提出了一种新的三维物体识别方法,该方法采用中值滤波来提取物体的轮廓,而不是高斯模糊。为了提高边角的边界检测效果,设计了一种基于楔形模板的算子。然后引入局部特征描述符来描述目标的局部特征点。最后进行SLAM技术,保证虚拟模型稳定叠加在三维物体之上。实验结果表明,该方法能够很好地保留物体的边缘信息,并能与局部特征描述子相结合,实现对三维物体的准确识别。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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