Sonancia: A multi-faceted generator for horror

P. Lopes, Antonios Liapis, Georgios N. Yannakakis
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引用次数: 1

Abstract

Fear and tension are the primary emotions elicited by the genre of horror, a peculiar characteristic for media whose sole purpose is to entertain. The audience is often lead into tense and fearful situations, meticulously crafted by the authors using a narrative progression and a combination of visual and auditory stimuli. This paper presents a playable demonstration of the Sonancia system, a multi-faceted content generator for 3D horror games, with the capability of generating levels and their corresponding soundscapes. Designers can also guide the level generation process, by defining an intended progression of tension, which the level generator and sonification will adhere to.
Sonancia:恐怖的多面生成器
恐惧和紧张是恐怖题材引发的主要情绪,这是唯一目的是娱乐的媒体的独特特征。读者经常被引导到紧张和恐惧的情境中,这是作者通过叙事进程和视觉和听觉刺激的结合精心设计的。本文介绍了Sonancia系统的可玩性演示,该系统是3D恐怖游戏的多面内容生成器,具有生成关卡及其相应音景的能力。设计师还可以通过定义关卡生成器和音效所遵循的紧张进程来指导关卡生成过程。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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