{"title":"DEVELOPMENT OF ANDROID-BASED INTERACTIVE ELECTRONIC MODULE AS LEARNING SOURCES IN THE HISTORY OF NATIONAL MOVEMENT COURSES IN THE DIGITAL ERA","authors":"Arfan Diansyah, Syarifah .","doi":"10.46565/jreas.2022.v07i01.006","DOIUrl":null,"url":null,"abstract":"This study aims to develop an Android-based interactive electronic module as a learning resource for students majoring in history education at the State University of Medan, Indonesia in the National Movement History course. The current digital era requires lecturers to be more creative and innovative in developing learning resources that can reach and attract students who are technology and information literate and proficient. In developing this module, the researcher used the research and development model of the ADDIE model (Analysis, Design, Development, Implementation, and Evaluation). The advantages of this model are simple, easy to learn and systematic structure. In addition, the researcher also involved experts in the material (content), linguistic, and presentation aspects. The results showed that this module is very feasible, effective and interactive as a learning resource. It can be seen from the results of the first stage the average score of the first stage is 3.48 (good). While the average score of the material expert assessment in the second stage is 4.13, if it is presented then the number is 82.6%, it means that the feasibility value of the product developed based on the material expert's assessment is in the Eligible","PeriodicalId":14343,"journal":{"name":"International Journal of Research in Engineering and Applied Sciences","volume":"20 1","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2022-01-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Journal of Research in Engineering and Applied Sciences","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.46565/jreas.2022.v07i01.006","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
This study aims to develop an Android-based interactive electronic module as a learning resource for students majoring in history education at the State University of Medan, Indonesia in the National Movement History course. The current digital era requires lecturers to be more creative and innovative in developing learning resources that can reach and attract students who are technology and information literate and proficient. In developing this module, the researcher used the research and development model of the ADDIE model (Analysis, Design, Development, Implementation, and Evaluation). The advantages of this model are simple, easy to learn and systematic structure. In addition, the researcher also involved experts in the material (content), linguistic, and presentation aspects. The results showed that this module is very feasible, effective and interactive as a learning resource. It can be seen from the results of the first stage the average score of the first stage is 3.48 (good). While the average score of the material expert assessment in the second stage is 4.13, if it is presented then the number is 82.6%, it means that the feasibility value of the product developed based on the material expert's assessment is in the Eligible